
FEB 2023 UPDATE
March 4, 2023
- Improved Crescent Coast house doors
- Fixed buf Boss Approach Xylevis
- Decreased Growth time of Seaweeds to 90
- Fixed Toxic Dose stopping rogue auto-attack
- Added new stat: Poison Resist
- Added new damage type: Poison Damage
- Added new rogue skill “Deadly Strike”
- Added new rogue skill “Fury”
- Changed some monster skills to use poison damage
- New Tutorial
- Fixed tooltip repositioning
- Respawn time for bosses/elites now is independant of server restarts
- Lore description Xylevis
- Removed some DLL dependencies doing code more clear and open
- New Quest “Gathering Flowers”
- Added player gold to Purchase/Sell window
- Improved inventory UI
- More colours for important messages
- Druid Skill “Flourishment” is now an Ultimate
- New welcome messages for Guards
- Smooth transition between complete quest and new quest
- Added descriptions for a lot of items
- New Crafting System
- First crafting quests to get new epic armors
- Max item amount you can buy to NPCs is max stack item
- Added Outline OnMouseOver to all NPCs
- Add Glow OnMouseOver to Player
- Fixed bug with guards no stopping to speak after combat
- Fixed bug where equipping arrows didn’t merge with existing ones
- New Pixel Art Portals
- Added Aggro Messages to Skarrs
- More customisation for aggro messages (name, class, race)
- Added new effects to best items
- Rangers can equip Sword/Bow now
- New Character Selection Screen
- Adjusted reset skill points price
- Fixed bug on Epic Transport plugin disconnect
- New Boss Approach Mechanic for New Lore
- Player Indicator size is now adaptable to target size
- Fixed bug with not decreasing arrows
- Small adjustments to npcs head size
- Improved projectiles rotation
- Fixed NPCs shadow
- Added new hairstyles to Elves
- Added new eyes style to Dwarves
- New Elite monster “Shadow Weaver”
- Revamp Lizardmens Den
- More character customisation: when level up, now you can spend one attribute point
- Scaled up 2x class icons
- Now aggro done by healing spells depends on amount healed
- Fixed bug – fear shouldn’t be enabled after death
- Fixed bug – when monsters go back to home point, now all debuffs are removed
- Buy / Sell prices in merchants now depends on player charisma
- Cast effect animation speed now depends on entity haste
- Buffs only show basic info on targets
- Added description to all monsters buffs / debuffs
- Recipes content are only visible from inventory (not from quests or monsters loot)
- New Quest Icons
- Quest names are now totally customisable by devs
- New Tooltip with outline
- Added Recommended Level in Quest Log
- Completed Quests in Quest Log sorted by completed date
- When use a target damage skill without a target, auto-select nearest enemy
- Added Elixir of Enlightened Learning (double exp)
- Added shadow to damage popups
- Number attribute points available added to character sheet